Super Mario 3D Land… yessss.
I purchased the 3DS when it came out. The game choice was poor and I believed Mario 3D was going to be out soon after the release. I was totally mistaken. When Mario came out, I was overjoyed! So what is the game like? 3D heaven!!
The game is like most other Mario games. Bowser, Princess, Toad, Luigi, Goomba, Troopa, etc. This game is a mix between Super Mario 3 and Mario Galaxy. It also has a tribute Zelda stage. This stage is a top down view, like Zelda for the NES.
The presentation and graphics is top-notch. The startup game menu is simple and clean. The 3D graphics are stunning and really make the system work. There are many boards where you can turn off the 3D, but there are many that literally use the 3D. It truly is a work of art. Unfortunately, looking at screen shots does nothing because they aren’t in 3D. You have to play it to realize it.
The sound is great. There are some great Mario tracks in this game. The sound effects are top-notch. I really don’t need to say any more about the sound. It speaks for itself.
The controls are great. It handles just like Mario 64. There are a couple of spots where 2D controls apply. This game has a lot of plat-forming as well. The controls are tough in some spots, but it has always been like that with Mario games. It seems the same gripes haven’t been fixed over the years. The main one is the difficult camera angle that happens at times while jumping. If you’ve played Mario 64 or Sunshine, then you know exactly what I’m talking about.
Nintendo has always done a great job with Mario and they surely picked up where they left off. There are 8 worlds and then secret levels beyond that. Collecting all the coins will take some effort and should keep people playing for a bit. Lovely game all around.
Lasting Appeal: A